Here I implemented in R some dithering algorithms: - Floyd-Steinberg dithering - Bill Atkinson dithering - Jarvis-Judice-Ninke dithering - Sierra 2-4a dithering - Stucki dithering - Burkes dithering - Sierra2 dithering - Sierra3 dithering For each algorithm, I wrote a 2-dimensional convolution function (a matrix passing over a matrix); it is slow because I didn't implemented any fasting tricks. It can be easily implemented in C, then used...