# Simulating Abstract Art with R

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Piet Mondrian *Composition with Red, Blue, Black, Yellow, and Gray (1921)*:

An example draw from my simulation function:

We're in the midst of planning our spring course on Empirical Research Methods, and as a result, I've found myself spending a lot of time thinking about some of the *fist ideas* in statistics – For example, that the data we observe are actually draws from some (usually unobserved) generating function.

On a recent museum triup, I started thinking about how we could apply this idea to abstract art. Here, I thought, we could think of a particular painting as a single manifestation of some set of generating rules.

Piet Mondrian has a ton of work in a style I thought would be interesting to explore – his work involves combinations of a small number of lines and filled rectangles.

In order to experiment, I decided to write a function which would simulate the (1921) *Composition with Red, Blue, Black, Yellow, and Gray (1921)* featured above.

My first idea was to maintain the same set lines and colors, while varying (slightly) the locations and widths of those lines – we can think of these locations as parameters drawn from specified distributions. To start, I only use uniform distributions, with means near the values in the original.

For the color, I found a site that extracts hexadecimal colors, which R recognizes.

The result, I think, is interesting. While the variation is still quite constrained, this lets us examine the abstract art.. abstractly (ha!)

Here are a few more draws from the function:

Here is the code for the simulation – (it's a bit of a mess). Feel free to download, experiment with, and improve it!

sim.func = function() {<br /><br /> # pick a place (near the middle) for central anchor line:<br /> left.anchor = runif(1, 40, 60)<br /><br /> width = runif(1, 2, 3)<br /><br /> right.anchor = left.anchor + width<br /><br /> # plot:<br /> plot(0, 0, type = "n", xlim = c(0, 100), ylim = c(0, 10), xaxt = "n", yaxt = "n", <br /> ann = FALSE)<br /><br /> polygon(c(left.anchor, left.anchor, right.anchor, right.anchor), c(-1, 11, <br /> 11, -1), col = "#1c1b23")<br /><br /> upper.left = runif(1, 7, 9)<br /> lower.left = runif(1, 2, 5)<br /><br /> small.line.height = runif(1, 0.1, 0.2)<br /><br /> polygon(c(-100, -100, left.anchor, left.anchor), c(lower.left, lower.left + <br /> small.line.height, lower.left + small.line.height, lower.left), col = "#1c1b23")<br /><br /> polygon(c(-100, -100, left.anchor, left.anchor), c(upper.left, upper.left + <br /> small.line.height, upper.left + small.line.height, upper.left), col = "#1c1b23")<br /><br /> polygon(c(-10, -10, left.anchor, left.anchor), c(upper.left + small.line.height, <br /> 12, 12, upper.left + small.line.height), col = "#cbccd4")<br /><br /> polygon(c(-10, -10, left.anchor, left.anchor), c(-1, lower.left, lower.left, <br /> -1), col = "#cbccd4")<br /><br /><br /><br /> upper.right = runif(1, 7, 9)<br /><br /> polygon(c(left.anchor, left.anchor, 200, 200), c(upper.right, upper.right + <br /> small.line.height, upper.right + small.line.height, upper.right), col = "#1c1b23")<br /><br /> polygon(c(left.anchor + width, left.anchor + width, 200, 200), c(upper.right + <br /> small.line.height, 20, 20, upper.right + small.line.height), col = "#db5b2c")<br /><br /> polygon(c(-10, -10, left.anchor, left.anchor), c(lower.left + small.line.height, <br /> upper.left, upper.left, lower.left + small.line.height), col = "#273f70")<br /><br /> lowest.left = runif(1, 0.1, 1.2)<br /><br /> polygon(c(-100, -100, left.anchor, left.anchor), c(lowest.left, lowest.left + <br /> small.line.height, lowest.left + small.line.height, lowest.left), col = "#1c1b23")<br /><br /> lh.ref = runif(1, 5, 20)<br /><br /> polygon(c(lh.ref, lh.ref, lh.ref + width, lh.ref + width), c(lowest.left, <br /> upper.left, upper.left, lowest.left), col = "#1c1b23")<br /><br /><br /> lh.mid = lower.left + runif(1, 0.1, 0.4) * (upper.left - lower.left)<br /><br /> polygon(c(lh.ref, lh.ref, 200, 200), c(lh.mid, lh.mid + small.line.height, <br /> lh.mid + small.line.height, lh.mid), col = "#1c1b23")<br /><br /><br /> lowest.right = runif(1, 0.1, 1.6)<br /><br /> polygon(c(left.anchor + width, left.anchor + width, 105, 105), c(lowest.right, <br /> lowest.right + small.line.height, lowest.right + small.line.height, <br /> lowest.right), col = "#1c1b23")<br /><br /> rh.ref = runif(1, 75, 90)<br /><br /> polygon(c(left.anchor + width, left.anchor + width, rh.ref, rh.ref), c(-1, <br /> lowest.right, lowest.right, -1), col = "#1c1b23")<br /><br /> polygon(c(rh.ref, rh.ref, 200, 200), c(-1, lowest.right, lowest.right, -1), <br /> col = "#dccd1e")<br /><br /> polygon(c(right.anchor, right.anchor, 200, 200), c(lowest.right + small.line.height, <br /> lh.mid, lh.mid, lowest.right + small.line.height), col = colors()[358])<br /><br /> polygon(c(right.anchor, right.anchor, 200, 200), c(lh.mid + small.line.height, <br /> upper.right, upper.right, lh.mid + small.line.height), col = "#cbccd4")<br /><br /> top.left = runif(1, 0.1, 0.3) * (10 - upper.left) + upper.left + small.line.height<br /><br /> polygon(c(-100, -100, left.anchor, left.anchor), c(top.left, top.left + <br /> small.line.height, top.left + small.line.height, top.left), col = "#1c1b23")<br /><br /> polygon(c(-100, -100, left.anchor, left.anchor), c(upper.left + small.line.height, <br /> top.left, top.left, upper.left + small.line.height), col = colors()[358])<br /><br />}<br />

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