1, 2, and 3 for more. The algorithm is currently 4-2 in the playoffs!This is the initial post about the algorithm. See updates
I was struck by Martin O'Leary's recent post on predicting the Eurovision finals, which led me to decide that I would try to predict NBA games using mathematical models. As the finals are ongoing, this is a quite timely decision! You can read through everything or scroll to the end for finals predictions and accuracy results.
This model is necessarily very different (read: nothing in common at all) from Martin's, because the underlying concept that we are predicting, and how it is derived, are very different. The outcome of NBA games are determined by a variety of factors, such as the scoring ability of each team, whether the teams are playing at home or away, and whether or not any players are injured. It stands to reason that several of these factors can be modeled, and used to predict whether a team will win or lose a given game. But, we are getting ahead of ourselves. The first step, as always, is to acquire the data.
Getting the Data
Game data is actually quite difficult to get in machine readable form. This is likely because while there is a major demand for data that can be casually read and looked over, there isn't a major public demand for sports data feeds. As I lacked enough of a budget to become an ESPN "partner", I had to resort to more utilitarian methods, which gave me data in essentially a "box score" format. This format gave the statistics for each team for each game.
Reformatting the Box Scores
The majority of the problem at this point is actually reformatting the data to make it into a useful form for analysis. A box score is good, but if we want to predict who will win a game in the future, it isn't very useful. The problem is in getting from something like the table below to something that an algorithm can read in:
Computing Summary Statistics
I first computed summary statistics for each team for each game, such as rebounds per game, blocks per game, etc:
The next problem with this is that there is very little predictive ability in just the previous game's statistics. In order to predict future games, we need to know a teams performance for the whole season. At this point, I split the data up by team, and treated the season for each team as a time series. This allowed me to compute summary statistics for the whole season, and for the last 10 games for each team. We could see the rebounds per game, for example, for the whole season.
Here is how the data looked at this point:
For example, here are Denver's season running averages for assists, points, and rebounds:
Putting all the data together
The next step was to put together the statistics for each team for each game with the similar statistics for their opponent. Once this was accomplished, the result could be fed into predictive algorithms. This left me with a table where each row contained data for a team, and for its opponent, in terms of their season performance.
Finally, Some Machine Learning
I was finally able to put all of the data together, and predict game winners based on this. I used all of the games for the season (minus 10 games for each team at the beginning needed to initialize the 10 period means), and used cross validation to predict results. This causes some issues because it has future data to predict "past" data, but should still be relatively accurate.
For the actual machine learning framework, I used a simple combination of three different classification algorithms (they were combined via their median). The predictions were made as 1 (the team won), or 0 (the team lost).
This resulted in the following table:
To be specific, the algorithm correctly predicted 1323 winners/losers, and incorrectly predicted 823 winners/losers over the whole season. This gives it a 61.5% prediction accuracy for the season, which is pretty good for a days work!
Now, if we feed in data for the first 2/3rds of the season, and we predict the final 1/3 of the season, we get the following matrix:
The accuracy is likely lower than it should be simply because the predictions are being made for 1 month or more at a time. If predictions were restricted to one day/game ahead, accuracy would be much improved.
Of course, this is a very rough system, and both the data and the methods can use a lot of refinement. 61% is a good lower bound for accuracy, but with some work, it could go up significantly. The main improvements that could be made are in the data acquisition, in the variable calculation, and in the final models that are used to calculate the win/loss.
The system can also be modified to predict points or point spreads, which might make things a bit better as well.
And of Course, Predictions for the Finals!
And, last but not least, I will leave you with some NBA finals predictions. I am currently predicting one day/game ahead for the finals, but I might work on altering this to predict further in advance if needed.